create Static Source
abstract fun createStaticSource(position: ServerPos3d, stereo: Boolean = false, decoderInfo: CodecInfo? = OpusDecoderInfo()): ServerStaticSource
Creates a new static source.
Static source is a proximity source attached to the specified world position.
Return
A new ServerStaticSource instance.
Parameters
position
The world position.
stereo
Whether the source should be stereo (default is false).
decoder Info
Optional decoder information, default is OpusDecoderInfo.
Creates a new static source.
Static source is a proximity source attached to the specified world position.
Return
A new ServerStaticSource instance.
Parameters
position
The world position.
stereo
Whether the source should be stereo (default is false).