Package-level declarations

Types

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This event is fired when the ServerConnection is created and the keypair has been generated but not set.
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This event is fired once the ConfigPacket is received and ServerInfo is available in getServerInfo.
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This event is fired once the ServerConnection has received the packet but has not yet handled it.
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This event is fired once the UdpClient has received the packet but has not yet handled it.
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This event is fired when the UdpClient is about to send a packet to the UDP server.
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This event is fired once the PlayerInfoUpdatePacket is received for the first time.
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This event is fired once the PlayerDisconnectPacket is received.
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This event is fired once the PlayerInfoUpdatePacket is received.